About us

FRVR is building the ecosystem that brings captivating games to billions of players instantly. We are redefining game distribution, as the world leader in building succesful game channels beyond the app stores.

We set out to democratize game distribution, for both game developers and audience partners. We make sure that the right games find the right audience, and that our games are never more than 3 clicks away from anywhere our players are already spending their time.

1.1B
Lifetime Players
45
Employees
70+
Games Developed

What we believe in

Just because a game is lightweight, it doesn’t mean it’s easy to build. We build our own technology.

Dream big

We’re an endlessly ambitious, driven bunch ready to punch above our weight.

We think without limitations and push ourselves, to go further, striving for better. We make thoughtful and smart decisions quickly. We execute efficiently and effectively and are prepared to take calculated risks. 

We embrace changes that need to happen to create the reality we want; New opportunities for developers and creative studios. New ways to play. Better ways of working with partners and new platforms, tools and systems that take us another step closer to our dreams.

Look further. Imagine better. Dream Big

Keep it simple

We believe in building beautifully simple experiences. We work hard behind the scenes tackling complex challenges head on to find the balance which delivers for our players, creating unlimited possibilities because of the limits that we set for ourselves. 

Knowing when to stop or when to explore further, we seek the 20% effort that drives 80% impact.

Life is too short and our goals are too big to waste time on being complicated or playing politics. We act on our thoughts and speak with honesty and respect always from the heart. 

Rise above the complexity. Focus on what counts. Keep it simple

Find a way

We find ways to get things done and challenge the status quo, ourselves, and our partners to discover better ways of working.  

We flow like water, exploring the path of least resistance, sometimes trickling through and other times surging forward.  

Collaboration is everything. Only by bringing minds together and building trust can we achieve our goals. We share our successes and our failures. We challenge, we help, we understand and we support; working together to change the game. 

Flow like water. Find a way.

Our story

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second.
First party studio

FRVR Studio Ursus is established in Denmark.

Lisbon office opens

FRVR Lisbon is established in second half of 2020.

Team size doubles

Many new amazingly colleagues join us in Lisbon.

1 billion players

The billionth player plays an FRVR game.

Partnership with Samsung

FRVR establishes partnership with Samsung.

Seville office opens

FRVR Seville opens, focusing on Marketing and Growth.

Seed Funding Secured

$3M Seed round raised from top investors.

Copenhagen office opens

FRVR Copenhagen office opens.

Malta office opens

FRVRs office in Malta is established.

Basketball FRVR launches

Basketball FRVR goes live on FRVR.com and Facebook Instant.

Brian Meidell joins

Brian Meidell joins Chris as co-founder and CEO in May.

Hex FRVR on Facebook

Hex FRVR goes live on Facebooks new soft launched platform, Facebook Instant.

Second game released

Hex FRVR is launched.

First game

Chris Benjaminsen starts building the first game, Solitaire FRVR, as an experiment with new forms of game distribution.

Get more from your career

FRVR has offices in Lisbon, Malta, Seville, London and Copenhagen, and has popular games that are enjoyed by millions of players every day. We are always looking for experienced game programmers to work on our growing catalogue of games and on making our game engine robust and our internal tools efficient. Your job will be to improve our technology, our presence on channels and our existing games, together with a distributed team of skilled developers, artists and more.

Together with our engineering team, we’re growing our business teams across all functions of the organization with Game Producers, Product Managers, Project Managers and more.

Leadership team

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second.

Founder & Head of Business Development

Chris Benjaminsen

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Founder & CEO

Brian Meidell

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

General Manager

Daniel Mathiasen

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Director of Data & Analytics

Daniel Entrenas

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Director of Games

Sebastian Warnez

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Head of Engineering

Joshua Chittick

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Head of Business Operations

Daniela Machado

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Head of People & Culture

João Figueirinhas Costa

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Director of Business Intelligence

Michael Billing

Just because a game is lightweight, it doesn’t mean it’s easy to build. We built our own technology stack to help us serve highly polished but snackable games in less than a second. Our game engine runs on the newest flagship devices to the eight-year-old phone at the back of your drawer. It even runs games where app icons are bigger files than the game itself.

Our Partners

Every game needs a platform, and every platform needs new ways to engage their audience. That’s where we come in. Our games give the biggest and the best media owners and tech platforms fun ways to delight their users – instantly. Hit the button if you’re interested in partnering with us.

Life at FRVR

We make high quality, uncomplicated games that run on anything, anywhere. We are ruthlessly committed to getting consistently better games in front of ever larger audiences with less wasted work. We believe the future of lightweight gaming will be shaped by a different kind of company – one where people are prepared to have their assumptions challenged while learning fast.

Inclusion & Diversity

We believe in the potential of every human being. We celebrate diversity of thought, cultural differences, lifestyle, age, background, experience, religion, economic and social status, gender identity and marital status. Building a culture of inclusion allows us to create experiences for our people, culture, and community.

We also understand that inclusion and diversity is a business imperative. Our investments in inclusion and diversity will shape the future of FRVR. We are working to embed inclusion across our systems, processes, and culture. Here are a few key areas we are focused on to deliver this impact:

Develop relatable content and games
Enable expansion into new and diverse markets.
Design games to better authentically reflect players around the world